The Audio Games Lab is excited to present several projects at GameSoundCon, Oct. 25-26 in Los Angeles. The talk is titled: Audio Games Lab: Audio and Musical Puzzle Mechanics in Games
For our talk, we will focus on several novel audio puzzle mechanics from the game “The Lost Garden,” a 3D first-person escape game that deals with the soundscapes of climate change. The game was developed in Unity along with Chunity, a strongly-timed language for real-time audio synthesis and processing within Unity. We will also discuss our mandate as a game studio within an academic institution, and our orientation towards games as interactive musical albums.