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The Audio Games Lab is a research group established in 2016 and lead by Scott Smallwood at the University of Alberta, with an interest in all matters SONIC when it comes to games. In particular, we are developing games and game ideas that feature sonic interaction as a primary mechanic, as well as artistic interventions.
As videogames have grown up as a medium, and expanded in many directions, we have it to be a medium ripe for musical and sonic exploration, and our work is about stretching those possibilities within an experimental, research-creational way. Our work follows in the footsteps of many inspiring games and interactive experiences, some of which are detailed on the links page.
Although this website will contain occasional posts and links to additional writing on these projects, it primarily aims to share the actual game ideas themselves, many of which are playable online or available as downloads for a variety of platforms. Please see the projects page for more information.
The following people are/have been associated with the Audio Games Lab and its various projects:
- Scott Smallwood: Professor of music composition at the University of Alberta, composer/sound artist, and director of the AGL
- Marilène Oliver: Associate Professor of art & design at the University of Alberta, visual/VR artist)
- Stephan Moore: Professor of Instruction at Northwestern University, composer/sound artist
- Nathan Sturtevant: Professor of Computing Science, University of Alberta
- Astrid Ensslin: Associate Professor of Game Studies, University of Bergen
- Chaz Evans: Assistant Professor of Media Studies, University of South Carolina
- Catherine Bevan: Research Assistant, composer, University of Alberta
- Mari Alice Conrad: Research Assistant, composer, University of Alberta
- Thomas Powell: Research Assistant, composer, University of Alberta
- Nicolás Arnáez: UAlberta alum, ATS Instructor, AI4Society Coordinator, Composer/Sound Artis, University of Alberta
- Jessa Gillespie: Ualberta alum, Visual/media artist